Tag: glbegin
OpenGL weirdness
October 06, 2011 00:00
Try this:
dispList = glGenLists(1);
glNewList(dispList, GL_COMPILE);
for(int x=-768; x<768; x++)
for(int y=-768; y<768; y++)
{
glBegin(GL_QUADS);
glColor3f((double)(rand() % 100) / 500,
(double)(rand() % 100) / 100, 0...
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